Komnata Quest South London: Maze of Hakaina

By | March 20, 2019

by Komnata Quest South London (website)

104 Tinworth St, SE11 5EQ

South London

2-6 players

Languages: EN

60 minutes

According to a cruel Japanese tradition, young samurai warriors were tested by going through a mystical Maze. Rumour has it that there are horrible demons lurking inside the Maze, but that can’t be true…can it?
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Overall rating

Rated between 1.5 and 2.5 out of 5

based on ratings from 6 users
combined with 1 pro review

Your review

Player reviews

πŸ”SpontaneousIllusion expert rated this:Rated between 10 and 10 out of 5
great hostingillogicalbroken tech😨creepy
Ratchel experienced rated this:Rated between 10 and 10 out of 5
StaceyF expert rated this:Rated between 20 and 20 out of 5
Played: 26 Oct 2021 Team size: 4 Outcome: Successful escape!
Ksen experienced rated this:Rated between 15 and 15 out of 5
Played: 2022 Team size: 2 Outcome: Successful escape!
originalillogical

While interesting idea of a maze, the fact that multiple groups play at the same time breaks the immersion as you can hear them and can't move to the next room until they are gone. 

Chesscrafted rated this:Rated between 10 and 10 out of 5
Team size: 4 Outcome: Successful escape!
poor hostingπŸ‘»scary

We had to wait 15 minutes to get into the room (though they were quite busy). The actual room was dark and scary because it was themed on demons, despite the age restriction apparently being 10 years old. However, the puzzles were either too easy or hardly made sense, and a spike fell out of the wall as we were playing. We also accidentally escaped through a side door which we weren't supposed to go through, and then had to find a staff member who told us that wasn't the actual exit. Overall it was the worst escape room I've ever played - don't play it!

Charly expert rated this:Rated between 25 and 25 out of 5
Team size: 4 Outcome: Successful escape!

Just a bit too easy - we were out in about half an hour and wanted more rooms!

Reviews by escape room review sites

Maze of Hakaina was for a time the well-reviewed flagship game at Komnataβ€˜s New York branch, and was opened in London with a certain amount of fanfare. It’s easy to see how it could have caused some stir back when it was originally launched, with much that was striking and cool - but it ended up being a somewhat confusing experience for us. The middle of the road rating I’m giving it doesn’t represent a middle of the road game, but rather a cool and distinctive one let down in too many ways.

I’...

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