Escape In The Towers: The Comms Room

By | March 20, 2019

by Escape In The Towers (website)

1 Pound Lane,CT1 2BZ


2-5 players

60 minutes

Youโ€™re thrown in at the deep end to replace the recently deceased former Air Raid Warden Mr Parsons. Your job is to defend Canterbury from a barrage of air attacks during 1942 by deploying air defences and performing your duties, all the while unravelling the mystery of an unknown traitor sabotaging your every step.
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Overall rating

Rated between 35 and 50 out of 5

based on ratings from 9 users
combined with 5 pro reviews

Your review

Player reviews

Team Tonks rated this:Rated between 50 and 50 out of 5
Played: 20 Feb 2022 Team size: 2 Time taken: 41.58 Outcome: Successful escape!
hi-techstory-drivenhistoricalquite easy

This was more of a story driven experience than a traditional escape room, but this doesn't mean it was a bad room, quite the opposite.

There is a great use of multimedia to really immerse you in the WW2 environment it aims to replicate, and the story is historically driven with genuine period props.

Definitely a surprise, we really weren't expecting it to be what it was.

Also, bonus discount in the bar.

๐Ÿฆกcipherdelic virtuoso rated this:Rated between 45 and 45 out of 5
Outcome: Successful escape!

This is a wonderfully immersive experience that uses the history of the building to great effect.  As its a listed building, there are limits to what can be done, but this has worked well as the room designers have stepped up the inventiveness and made a great game with wonderful sound and effect that really does have you turning around in the room to see where the sound is coming from.
The narrative is emotive and you soon become invested in the storyline and each seague works very well to frame each challenge and give additional context to the narrative. Loved it.

๐Ÿ”James Bloodworth expert rated this:Rated between 45 and 45 out of 5
Played: 30 Nov 2021 Team size: 2 Outcome: Successful escape!
My favourite game at the venue, a clever game that builds upon the unique history of the room.  Easily one of the most story driven rooms I've done.  Couple with some intense moments and easily the best usage of the Gangstas Paradise song ever!
Ronnie Meade experienced rated this:Rated between 40 and 40 out of 5
Team size: 2 Outcome: Successful escape!

The fact you're in an original historic room used for comms during the war is such an immersive experience and the room is masterfully and cleverly contructed due to it being a listed building. The GM was a great host and spent time talking about the construction after the game. The puzzles were appropriate to the theme and room with logic and teamwork being at the forefront. The room is fun, clever and enjoyable. 

Nichola Morrison experienced rated this:Rated between 40 and 40 out of 5
Outcome: Successful escape!

Wow the set is amazing, host was incredible and really passionate about the war. He was even kind enough to show us around the tower after the escape! 

Kempshott_fox rated this:Rated between 35 and 35 out of 5
Played: 21 Aug 2021 Team size: 4 Time taken: 38 Outcome: Successful escape!
Matt C experienced rated this:Rated between 40 and 40 out of 5
Played: 11/05/2021 Team size: 4 Time taken: 60 mins Outcome: Successful escape!
immersivequite difficult
Mike S expert rated this:Rated between 40 and 40 out of 5
Anonymous rated this:Rated between 45 and 45 out of 5

Reviews by escape room review sites

A beautifully engineered game, that provides theatre in abundance and solid puzzling throughout. As a bonus, it managed to teach us some history, maybe even giving us a taste of what the period was like, while still feeling like a normal game.

We canโ€™t say enough how much we loved this room. We never felt like we were playing a game, it actually felt as though we were saving War-era Canterbury, and the epic conclusion here is one not to be missed!

It took us a bit of time to decide which room we wanted to experience first, but logistics seemed to sort that out for us, and we booked the Comms Room โ€“ ready to try our hand at defending Canterbury! The first thing we have to mention is the set. The room is set in a genuine WW2 comms room and you can feel the authenticity as soon as you step through the door. It takes place in one room, but this space is jam-packed with so many puzzles, you wouldnโ€™t have time to go anywhere else.

I couldn't help but draw comparisons between this room and our own "Escape the Diefenbunker" back home. Both rooms are leveraging a historical landmark by letting you play directly inside it. However, I have to say Canterbury gets the upper hand.

A very well-planned room with a strong theme and extremely well-themed puzzles, The Comms Room worked well as a dual WW2 experience combined with an escape room, and we came away feeling like weโ€™d learned something about the history of the building too!

Can you escape from this original World War 2 style escape room ?


This game is part of the following user-created game lists:
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    These are the 100 highest rated escape rooms (out of 1600) in the UK, as of 31st Dec 2021, based on combined ratings from enthusiasts, bloggers and experts - every game here comes highly recommended. 

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