Get Lost Escape Rooms: Operation Paranormal Research Anomaly Taskforce

By | June 13, 2020

by Get Lost Escape Rooms (website)

2 Stembrook, lane, Dover CT16 1PF

2-6 players

Β£15.00

Languages: EN

πŸ–₯digital
not on sale
60-120 mins
You are part of the Paranormal Research Anomaly Taskforce. You have been contacted by the infamous Dr Richard Hole to assist in his latest paranormal palaver. Dr R Hole has somehow found himself in a pickle, he appears to have picked up a paranormal pal. He’s issued a desperate plea for help in banishing his unwanted guest as it is proving to be quite the nuisance. Particularly when he’s having some issues keeping PRAT running! Do you have what it takes to identify and eradicate the bothersome ghost
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Overall rating

Rated between 3 and 4 out of 5

based on ratings from 6 users
combined with 4 pro reviews

Your review

Player reviews

Jo Keen-Roberts / Reptons experienced rated this:Rated between 30 and 30 out of 5
Team size: 2 Outcome: Successful escape!
value for moneyfunnystory-driven
gaia00 expert rated this:Rated between 35 and 35 out of 5
Martin W Payne rated this:Rated between 40 and 40 out of 5
Played: 31/08/20 Team size: 4 in 2 households Time taken: 120 mins Outcome: Successful escape!

A delight to meet Dr Rs Hole (and his personal assistant, Jenna Taylor) and assist in Operation PRAT. A hard opening puzzle but worked through that and then the puzzles became either easier or more standard. Nicely worked, and a good ending. A good price for what you get. 

Anonymous rated this:Rated between 40 and 40 out of 5
Anonymous rated this:Rated between 50 and 50 out of 5
Anonymous rated this:Rated between 50 and 50 out of 5

Reviews by escape room review sites

Get Lost have also been running their Krevokar game as a remote avatar experience, but Operation PRAT (Paranormal Research Anomaly Team) is their first online digital game. I found it a curious one to play, in that my initial impression of it was quite different to how the majority of the game turned out.

It's often a good idea for a game to throw the players a quick win or two early on. That not only helps nervous players get into it, it also helps establish how the game works; the first puzz...

This game put puzzles and fun ahead of everything else and created a really fun, family-friendly game. The websites are rough around the edges but functional and everything worked as it should. Well done Get Lost!
The ghost-hunting part ends up being quite incidental to the plot, but that didn’t mar our enjoyment at all. The tongue-in-cheek style may have its knockers
When all was said and done, there was very little to fault with this game - great story line, enjoyable humour, some nice video and audio touches and some brilliant puzzles. Don't be a PRAT and miss this one!

See also