60out: The Orphanage

By | October 18, 2020

by 60out (website)

2-8 players

Team of 2-4: £0.00 $115.00
Team of 6: £0.00 $145.00

Languages: EN

📹remote avatar
not on sale
You’ve convinced a few of your friends to head deep into the woods with you to explore the abandoned Fernvale Orphanage. You’ve all heard the spooky rumors. The door closes behind you and bolts shut. If there is a way out, you have no choice but to go deeper to find it. In just a weak glimmer of candlelight, you must travel down the path the director dug out many years before, casting the same spells he used to first open these doors. What was that noise? Is someone walking down the hallway? What happens if you're not out of here by midnight? Please, lost souls, heed this warning. Or book a room today...
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Overall rating

Rated between 2.5 and 4 out of 5

based on ratings from 12 users
combined with 2 pro reviews

Your review

Player reviews

Charly expert rated this:Rated between 25 and 25 out of 5
Outcome: Successful escape!

Quite disappointed by this one. Set is great but very few puzzles to solve and the avatar wasn't really in character enough and just made everything a bit too easy.

🦡cipherdelic virtuoso rated this:Rated between 35 and 35 out of 5
Lorraine Downing experienced rated this:Rated between 30 and 30 out of 5
Team size: 2 Outcome: Successful escape!
immersive😨creepy

Not one for the chicken wusses amongst you (and I include myself in that!) luckily I had a big brave helper on hand! Some nice little touches and puzzles, very glad to have solved this one so I don't have to do it again! 

TeamDenton experienced rated this:Rated between 35 and 35 out of 5
Team size: 3 Outcome: Successful escape!
immersive😨creepy

This was my first ever escape room so it has a special place in my memory just because of that. There were some ups and downs to this room, looking back. The first puzzle had a technical problem for us so we were stood around for quite a while! I enjoyed searching for clues and going from very tentative to bravely exploring the space. There were some clues from a previous puzzle still in the room, but they had simplified the puzzle so we got a little distracted trying to use clues we didn’t need for a while. With some small adjustments this room could have been better. This room was really fun and I immediately came out and booked another room so definitely a good start. 

🎲A Jones experienced rated this:Rated between 30 and 30 out of 5
Team size: 4 Outcome: Successful escape!
immersive😨creepy
Pagan Hollis experienced rated this:Rated between 40 and 40 out of 5
Played: 15 Feb 2022 Team size: 3 Time taken: 44:12 Outcome: Successful escape!
beautifulgreat hosting😨creepy
Mark Greenhalgh expert rated this:Rated between 30 and 30 out of 5
Played: 21/10/18
Fiona Smith experienced rated this:Rated between 35 and 35 out of 5
Played: 28 Dec 2021 Team size: 2 Time taken: 52:00 Outcome: Successful escape!
beautifulhi-techbroken techvery difficult😨creepy

Absolutely fantastic room in terms of theming, technology and immersiveness. Overall enjoyed it and the venue is spot on. A few issues with the room itself - it was high tech which is good, but a few things didn’t quite work without a hint from the games master (I.e. how to get it exactly right rather than actually solve the clue which we had done - frustrating and took away the immersiveness). Personally found the end very difficult to the point I don’t think I’d have got it without a lot of clues. Yes we escaped but would’ve been there all day if there wasn’t a time limit! Perhaps best for experts - would be interested to see if that’s the case.

🔐James Bloodworth expert rated this:Rated between 35 and 35 out of 5
Played: 02/11/2020 Team size: 4 Outcome: Successful escape!
Same game as "Run" at the Great Escape in Sheffield.
Amy Lowson rated this:Rated between 40 and 40 out of 5
Played: 03/05/2019 Team size: 4 Outcome: Successful escape!
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Reviews by escape room review sites

Read the full, detailed review at EscapeMattster.com ⬊
We had just come off another win with The Devils Playground and it was time to face our next scary challenge RUN. Classed as a level 2 scare room, however as we would soon find out, creepy and spooky can soon translate to scary very quickly especially when left in the dark. Our games master for Run was our main man Lee, we were wondering if our gracious host would be our games master soon and we are so glad he was. He did the role fantastically giving clues without "hand-holding", Not that Tori or Beth did so either. That's one thing we really commend The Great Escape Room does so well, they give you a chance to actually solve the puzzles and when they do give a clue it still doesn't give the answer away fully. The story of RUN is a more spooky tale compared to Abducted or The Devils Playground. We had found ourselves at an abandoned, derelict building 1 hour from midnight in the middle of a storm. We were now trapped in this house and had to find the secrets to free the children's spirits trapped within. Blindfolded we walked in a fashion we are all accustomed to into the darkness for our briefing then it was time for the game to start...

See also

Other copies of this game in other locations:(Different copies of the same game sometimes have significant differences.)