Liz Cable


Game
Company
Game
Location
Team size: 5 Time taken: 14:30 Outcome: Successful escape!

For a family game with a mixed group of players, this is highly recommended. Creepy but not scary and no jump scares (important to our group). Very smooth GMing with a lot of fun communicating with a silent host, who managed to communicate back just using hands. Great narrative, puzzles all on theme. Some physical puzzles which translated very well to the online format. Most effective use of telescape we've seen. Definitely all able to do our own thing solving puzzles whilst others were exploring. Didn't feel "held up" at any point. Nice rest moments with the story videos as the plot thickened. Both the GM and avatar were superb, and the use of two staff members meant they picked up on everything. We will definitely be playing the munitions men one when it comes out. Would not have believed they'd only been open a week if they hadn't told us.