Games in Yarm by Cluedini Yarm
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Uni Fam Takes on the Blitz
Who would have thought Yarm has an escape room?!
Gain access to Agent LoneWolf's sealed away, Nazi Super Code-busting work to prevent a Luftwaffe bombing raid and escape to safety.
The puzzles were varied and required a lot of different skills and senses, but they all ultimately led to finding three/four digit codes. Some contrasting locks would have been appreciated- a directional at the very least.
A compact, cute WW2-themed room. There was no feeling of threat or danger; it felt like a tame museum exhibit. This therefore didn't engross me in the story.
Despite its smallness, we were able to split up to simultaneously work on tasks. As there are a lot of them, I'd recommend a team of about 4.