Escape Kent: The Haunting

By | March 20, 2019

by Escape Kent (website)

Unit 1, Simmonds Rd, CT1 3RA

Canterbury

2-8 players

60 minutes

Little is known about the Cromwell’s family massacre that occurred on the night of Friday 13th November 1970. History says, Mr Cromwell bought his wife a unique pendant for their wedding anniversary. Unbeknown to him, this pendant was possessed with the most demonic of spirits, making him horrifically take the lives of his wife, two children and then himself. With the echoing sounds of screams and sightings of the dead family, the house lay untouched and derelict. Many are too fearful to enter after the harrowing paranormal stories that have been told. It is thought, if the pendant can be found and removed from the house before the sun rises on the anniversary of the massacre, The Cromwell’s will be exorcised from the house, but those who fail, they too will be massacred at the hands of Mr Cromwell and his family. It isn’t known what goes on behind the doors of this house, many have gone to investigate, but all that have entered, have never returned. Do you think you have what it takes to save the house from this unhinged possessed family?
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Overall rating

Rated between 40 and 45 out of 5

based on ratings from 8 users
combined with 1 pro review

Your review

Player reviews

🦡cipherdelic virtuoso rated this:Rated between 35 and 35 out of 5
Outcome: Successful escape!

Well themed spooky room with some nice scary moments. The narrative is evident throughout the adventure and leads to a very thematic and satisfying finale. My only niggle with this room was a rather hard and uncomfortable crawl.... it was a very short crawl, but my knees still protested.

🔐James Bloodworth expert rated this:Rated between 35 and 35 out of 5
Played: 29 Nov 2021 Team size: 2 Outcome: Successful escape!

There's a couple of good jump scares but nothing that should put you off, theming is on point coupled with some puzzles that will test how well you were paying attention earlier.

Ronnie Meade experienced rated this:Rated between 40 and 40 out of 5
Team size: 2 Outcome: Successful escape!
immersive😨creepy

Another good room from EscapeKent with great themeing and set design. An abundance of puzzles that flow with the theme and small jumps here and there to add a creepy factor. Transition to rooms is accomplished well and the ending is fun. 

Nichola Morrison experienced rated this:Rated between 40 and 40 out of 5
Team size: 2 Outcome: Successful escape!
Shane Craig Gausden experienced rated this:Rated between 30 and 30 out of 5
Team size: 4 Outcome: Successful escape!
immersiveintensebroken tech😨creepy

Good room, unfortunately some of the puzzles just worked without solving the puzzle. 

Matt C experienced rated this:Rated between 50 and 50 out of 5
Played: 31/08/2019 Team size: 3 Time taken: 54:14 Outcome: Successful escape!

WOW WOW and WOW! Everything about the room was fantastic. The environment just kept getting creepier every time we done a puzzle which was a smart choice and making experience way more better. The finale was the best ending I had ever experienced. Truly a fantastic experience that I will never forget!

Robin Harris & Michael Bailey experienced rated this:Rated between 45 and 45 out of 5
Played: 12/8/2019 Team size: 2 Time taken: 51 minutes 12 seconds Outcome: Successful escape!
Zoë Dudeney rated this:Rated between 40 and 40 out of 5
Played: 18/08/2019 Team size: 4 Time taken: 31 minutes Outcome: Successful escape!

The theme of this room is great! Really creepy, really well done. We got out pretty quick but then we have a pretty good team now! Definitely recommend, we all enjoyed it.

Reviews by escape room review sites

It’s often hard to know when booking a game with a spooky theme whether it’s going to be mildly creepy or sixty minutes of terror. But most nervous players should be fine with The Haunting - the fear factor here shouldn’t go above a degree of apprehension.
It’s currently the top rated of the games at Escape Kent, and it was clear why: the set starts well and improves. I find it a good sign when, partway through a game, I find I’ve lost awareness of where I am in relation to the outside world, w...

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