Clue HQ Swindon: A-I-9

By | March 20, 2019

by Clue HQ Swindon (website)

Shaw Ridge Leisure Park, Whitehill Way, SN5 7DN


2-6 players

Languages: EN

60 minutes

Deaf friendly - contact the venue for details
Six months after the great inventor Professor Tepet’s death – M.I.6. gained access to the lab where he kept all of his greatest inventions. Among the files, they found an abandoned document called A-I-9 detailing an artificial intelligence peacekeeping program. Scientists finally managed to recreate the program, rolling it out across the nation. A type of robot (called ‘9bots’) were integrated into society. The NHS could diagnose patients before symptoms appeared while the army neutralised threats before they happened, the country thrived, for a time. 24 hours ago an anomaly appeared in the code shutting down internet and telecommunications worldwide and soon after chaos ensued. A-I-9 is corrupting the system from the inside. This was meant to be impossible. The only way to stop it is to destroy it before it can destroy us – can you get past their self-protection systems?
“The end of the world was always going to be man-made. The only question was how?” – Professor Errol Tepet
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Overall rating

Rated between 3 and 3.5 out of 5

based on ratings from 30 users
combined with 2 pro reviews

Your review

Player reviews

RR_Duo+ rated this:Rated between 20 and 20 out of 5
Played: 1 Jun 2019 Team size: 4 Outcome: Failed 🙁
TheCLAMS expert rated this:Rated between 30 and 30 out of 5
Team size: 5 Outcome: Successful escape!
SupertrampEcho experienced rated this:Rated between 40 and 40 out of 5
Outcome: Successful escape!
Sam Carr experienced rated this:Rated between 30 and 30 out of 5
Team size: 3 Outcome: Successful escape!
hi-techgreat hostingoverpriced
Nathan Williams rated this:Rated between 50 and 50 out of 5
Played: 2020 Team size: 2 Time taken: 45 Outcome: Successful escape!

A single small room crammed with lots of monitors, Lights, switches and smoke machine. 

Wouldn't recommend more than 2/3 people but one of our favs with the extra stimulation and ai "presence" in the room. 

EscapeCarrtists rated this:Rated between 40 and 40 out of 5
Played: 8 Feb 2020 Team size: 2 Time taken: 58:26
hi-techstory-drivenintensequite difficult
Love this room, it will stay at the top as one of the favourites we have played. For a 1 roomed game where you are there are no hidden doors to move you into another room to escape, it is well thought out. Plenty of puzzles to keep you busy, gets your brain thinking and the room really flows well. Would really recommend this room to anyone playing at Clue HQ, you wont be disappointed. 
🦡cipherdelic virtuoso rated this:Rated between 35 and 35 out of 5
Siân O'Brien experienced rated this:Rated between 40 and 40 out of 5
Played: 16/09/2018 Team size: 4 Time taken: 43:50 Outcome: Successful escape!

My first escape room. It was awesome. We did however manage to accidentally circumvent a puzzle. We didn't know, as it was our first Escape Room, but I don't feel like that should have been possible. Hopefully that will have been fixed by now, but because of it, I can't give a 5 star rating. 

Aine Morgan rated this:Rated between 45 and 45 out of 5
smudgepuss rated this:Rated between 30 and 30 out of 5
Played: 29/05/2017 Team size: 6 Time taken: About 20 minutes Outcome: Successful escape!

Honestly, we played this with too many of us.  Do it either with a small team, or inexperienced players.  We're relatively experienced, and there are lots of parallel puzzles.  I don't remember how long we took but our host appeared breathless at the door 30 seconds after we escaped as he hadn't quite paid attention and didn't expect us to finish so fast!

As a guide, we turned up exactly on the dot of when we should have but somehow still missed the communal briefing with all the other teams.  Then after we got out, we had our victory photo, a nice chat with out host, a bit of a wait while they worked out if there were any free slots for other puzzles later in the week (they try to sell you a reduced rate voucher for another game afterwards, but as we were only around for a week there was no point if we couldn't use it), chatted some more, and still didn't see a single other person (we could hear them!) before leaving.

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Reviews by escape room review sites

I'm a sucker for most sci-fi themes, so with a choice of games for a morning slot at Clue HQ's Birmingham branch I went straight for A-I-9's story of battling a rogue artificial intelligence. Also, the alternatives were their Cell Block C and Bunker 38 rooms which have been franchised to a wider number of locations across the UK, so it made sense to go for the harder-to-find game.

Clue HQ is one of the UK's large escape chains, with currently three core branches and close to a dozen franchise l...

See also

Other copies of this game in other locations:(Different copies of the same game sometimes have significant differences.)