EscapeGame Kufstein: Prison Break

By | June 22, 2021

by EscapeGame Kufstein (website)

Unterer Stadtpl. 11, 6330 Kufstein

Kufstein

2-6 players

Languages: EN, DE

60 minutes

You are in East Berlin in the GDR in the 1960s. You were wrongly suspected by the Stasi of spying for the West. Since there is no proof of your innocence, you have to go to prison for an indefinite period of time.

But you are very lucky, because you learned that the prisoners before you somehow managed to break out of this prison. That gives you hope. There are also rumors that before they escaped, they left clues for other innocent inmates in the cells and hid them from the guards.

The change of guards in an hour. Each guard checks the cells before the start of the shift. So you only have 60 minutes left for your project.

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Overall rating

Rated 3 out of 5

based on 6 pro reviews

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Reviews by escape room review sites

Trapped in a prison, but we know there’s a way out. We only need to work together, so grab a spoon and let’s get digging.

There is a limit to how many ways one can plausibly break out of prison. More than pretty much any of the other common escape game scenarios, it's constrained in the types of object and furniture that can plausibly be used for puzzles without looking glaringly out of place. After fifteen or so prison games, the tropes start to get pretty familiar. Final Escape's game is notable therefore not so much in being wildly original, as in simply being one of the best instances of the genre.

A prison sc...

A review of three of the games at Final Escape: Robot Paranoia, Prison Break and Steampunk Puppeteer. Three good games with Robot and Puppeteer having amazing set design and theatre while Prison Break had an older feel but stronger puzzles. Robot and Prison Break also had a fantastic sense of exploration.
Was ich aber auf jeden Fall verraten kann ist, dass man sich trotz des Zeitdrucks die Zeit nehmen sollte, die Kulisse an der einen oder anderen Stelle genauer zu betrachten, vielleicht findet man dann ein, zwei Easter Eggs mit lokalem Bezug.

Dabei wird die Story des Gefängnisausbruches sowohl durch Sound als auch durch andere Effekte unterstützt, was wirklich Spaß macht. Ein gewisser Acionanteil ist natürlich in so einem Abenteuer immer mit dabei. Das und die Interaktion mit den verschiedenen Gegebenheiten im Spiel machen das Abenteuer zu einer runden Sache.

Ohne zu viel verraten zu wollen, ist im letzten Drittel dieses Escape Rooms eine besonders strukturierte Vorgehensweise gefragt, um nicht im Wettlauf gegen die Zeit den Kopf zu verlieren. Mit verschiedenen Einflüssen wird dabei auch immer wieder Druck auf die Gruppe ausgeübt, so dass man den Zeitdruck auf der Flucht tatsächlich spürt.

See also

Other copies of this game in other locations:(Different copies of the same game sometimes have significant differences.)