Professor Harry Halfsickle has been kidnapped by the dark witch Dharma Deceptrix! She cursed his port key and when he tried to use it he was ported into an enchanted painting and trapped inside. He has called on you, his best witch and wizard students, to help him. Use everything you have learned in wand skills, potion making and divination to find your way from his classroom to his private stores. There you must release the curse on his port key to bring him back to this plane of existence.
Sometimes it's easier to give honest feedback anonymously. This review will be displayed with no connection to your user account (although site admins will still be able to see who posted it).
What did you think of the game?
If you type something in the 'Text to display' box, that will be displayed instead of any star rating. If you also set a star rating, the star rating won't be shown anywhere but will still be used when calculating the game's overall score on Escape The Review.
Add details of your play-through, if you wish
Add details of your play-through, if you wish. These aren't displayed as part of the link.
Date played:Team size:Time taken:Outcome:
What stood out?
Click/tap to select up to three tags
Click/tap to select up to three tags. These aren't displayed as part of the link, but will be taken into account internally.
Max three tags please!
Write a review?
Help other enthusiasts with more detailed thoughts on the game (no spoilers please!)
This can be the first paragraph of your review, or a short summary, or left blank, as you prefer. Anything longer than a couple of lines may get truncated.
I'm generally not a fan of definitely-not-Harry-Potter rooms but this was one of the better ones. Some nice 'magical' effects which I'm sure younger players would love, alongside a number of chunkier, surprisingly taxing, puzzles for the more experienced.