Breakin’ Escape Rooms: Heist Plan

By | March 20, 2019

by Breakin' Escape Rooms (website)

89 Holloway Road, N7 8LT

Central London

3-6 players

60 minutes

Deaf friendly - contact the venue for details
You are part of a gang of street racers planning a major heist in New York City. Your goal is to hit the 5 major banks in Manhattan in one night, under the cover of an illegal street race where you will be participating with two of your tuned up cars.
Everything was set for tonight but all your plans went haywire when one of your rival gangs broke into your garage, stole one of your cars and wrecked the other one.
Now you have only one hour to fix the engine of your broken car, find the car park where they have taken you second car and steal it back and then make it in time to the race and finish the job. Do you think your crew has what it takes?
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Overall rating

Rated between 3 and 4 out of 5

based on ratings from 14 users
combined with 8 pro reviews

Your review

Player reviews

A Blacksmith expert rated this:Rated between 15 and 15 out of 5
Team size: 2 Outcome: Successful escape!
story-driven
dave470003 rated this:Rated between 25 and 25 out of 5
Team size: 4 Outcome: Successful escape!
originalplain
Ben Franklin rated this:Rated between 25 and 25 out of 5
Played: 16 Oct 2021 Team size: 6 Time taken: 1hr Outcome: Successful escape!
family friendlybroken tech
Heist Plan is fairly average room, full of lock and key style puzzles. Having done a few newer rooms that no longer use this style of puzzle (or use it minimally), it feels a little dated (even if it might be argued it’s partly thematic for the story of room). Finding keys and unlocking boxes just isn’t super fun, and quickly got repetitive.

The puzzles in this room were pretty simple overall and I’d recommend a group of 2-3 max, in order to get the most out of it. We had 6 people and it was too many as there wasn’t enough for us to do, without at least half of us standing around at any given time.

Some of puzzles in this room are a bit more physical, with a chain related puzzle being the highlight. Without giving away any spoilers, one other puzzle - easily the worst part of the room - had us controlling something which was absolutely NOT fun. Three different people tried it in our group, and at certain points we had to improvise in order to ‘fix’ the puzzle so we could continue playing it. It was a good idea on paper, but very poorly executed. Seemingly the main functioning item of the puzzle wasn’t operating properly, and needs to be replaced. Fortunately, after completing this puzzle the final challenge is at least a little more fun, if not the most taxing thing to work out. It did allow our younger group member to get involved though, which he enjoyed.

One other big complaint - the 60 minute timer wasn’t set in our room, so we had ZERO idea of how long we had left, or how long it took us to get our. We’re guessing 45 mins, but nobody came to tell us (assuming they were timing it) and the clock in our room just sat at 60:00 the whole time. Weirdly it eliminated any urgency we had, and made the whole thing a fairly leisurely experience…

However, outside of all that, arguably one of the things I think we liked least about this room was our host. They were the opposite of welcoming, were cold and just too officious. We heard the host for The Flying Dutchman was much better (and seemingly did a great job of adding to the experience), but our own host seriously effected the enthusiasm we had as a group. My son is autistic, and the host was fairly curt with him a few times, over the radio, when he touched things he shouldn't have done. A simple reminder, would've been far more appropriate.
ratsontour expert rated this:Rated between 30 and 30 out of 5
Played: 5 Feb 2023 Team size: 2
Steph Norchi experienced rated this:Rated between 35 and 35 out of 5
Team size: 4 Outcome: Successful escape!
kman expert rated this:Rated between 35 and 35 out of 5
Played: 13 May 2017 Team size: 5 Time taken: 41m 30s Outcome: Successful escape!
c2creviewer experienced rated this:Rated between 35 and 35 out of 5
wyd_marissa rated this:Rated between 35 and 35 out of 5
Played: 21 Jun 2021 Team size: 4 Time taken: 47:14 Outcome: Successful escape!
quite easy

Fairly easy, minimal story, and the focus was more on the 'plan' than on the 'heist' itself. There were lots of objects to interact with so it was entertaining 🙂

Ronnie Meade experienced rated this:Rated between 30 and 30 out of 5
Team size: 2 Outcome: Successful escape!
original

Not a bad attempt to immerse players into the world of Fast & Furious. The theme and design of the garag are good and brings you in to the storyline. The clue system I wasn't a fan of and we had technical problems with some elements of the room. The remote control car puzzle is original but feels more of a gimmick. A good room but lacking in substance

Charly expert rated this:Rated between 30 and 30 out of 5
Outcome: Successful escape!
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Reviews by escape room review sites

'Escape the garage' might not sound like the most thrilling of themes, though this actually has a Fast & Furious style plot of fast cars and bank heists. But once it gets going it's an engagingly physical and just plain fun escape game that left me with a big grin on my face.

In contrast to the first Breakin' room we'd done (Blackwing's Cave), this room was brightly lit. It's also less high tech, though only relative to that very high bar - while there are plenty of keys and locks and physical ...

A surprisingly fun game given the car heist subject matter. Worth playing due to decent flow and solid puzzles with some physical and communication elements although it was let down a bit by faulty equipment.
I was absolutely delighted by playing Heist Plan …But despite the name, I don’t know if I’d really call it a heist themed escape room. It was a little more ‘car’ themed! It was a little like being commissioned to make a heist themed escape room but the designer just really, really liked the garage aesthetic!
We try out Breakin's Fast and the Furious themed escape room.
Breakin's heist-themed escape room has you and your gang getting ready to carry out an audacious bank-robbing tour of New York City. Did we have the drive to pull it off?

See also

Other copies of this game in other locations:(Different copies of the same game sometimes have significant differences.)