Escape Nation: The Citadel

By | March 20, 2019

by Escape Nation (website)

1st Floor, 18 Martin Street, ST16 2LG


2-6 players

60 minutes

The year is 2321, Earths population has spread out into space. Mega-corporations have built space stations throughout the galaxy.
You have not long arrived on-board a Citadel class space station owned by the Federal Defence Union (FDU). The main function of this Citadel is scientific research and development.
The night you arrived, the stations Artificial Intelligence (AI) was beginning to malfunction. And now, only one week later, the Citadel's main power has just shutdown, and the backup generator has come online.
The doors won't open, communications don't work, and you can hear some unusual noises from other parts of the space station.
Can you escape before the backup generator goes offline and you're trapped on-board forever?
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Overall rating

Rated between 40 and 50 out of 5

based on ratings from 6 users
combined with 5 pro reviews

Your review

Player reviews

abunai experienced rated this:Rated between 45 and 45 out of 5
Anonymous rated this:Rated between 50 and 50 out of 5

This is one of the best rooms we’ve played.  Very varied, loads of puzzles that kept you occupied for the whole hour.  

Richard Sinden rated this:Rated between 45 and 45 out of 5
Played: 25/09/20 Team size: 2 Time taken: 57:23 Outcome: Successful escape!
Anonymous rated this:Rated between 50 and 50 out of 5
Katherine Gordon rated this:Rated between 50 and 50 out of 5
Played: 23/02/2019 Team size: 4 Outcome: Successful escape!
Arjay Henshall expert rated this:Rated between 50 and 50 out of 5
Played: 20/07/2019 Team size: 2 Time taken: 53 Mins Outcome: Successful escape!

From the second the game began (an unusual start too) we were fully immersed. The feel of the room, the vibe, the atmosphere, the thumbing and story all grabbed us and we instantly knew this would be a great game. 

Their innovative hint system played into the theme of the room really well and everything flowed so well. The room felt really interactive and the puzzles not too challenging to the point of frustration. There was so much technology in here with so many innovate puzzles and concepts it totally blew us away.

The GMs were second to none. Both lads very warm and friendly and you could clearly tell that they both love escape rooms. A lot of work has gone into this room and it's quickly become my number one escape room. I would HIGHLY recommend this room to anyone 

Reviews by escape room review sites

A hat tip here to the review blog Brit of an Escape Habit, since without their recommendation I probably wouldn't have decided to make a stop at Stafford on my journey north, and in the event I very much liked both the town and the escape room.
Escape Nation's first game is set in space, and The Citadel is the name of the space station on which you find yourselves. Naturally, all is not well. Genre traditions demand that if you have a shadowy interst...
A fun, sci-fi-themed game with good theming, really enjoyable puzzles and moments of humour. If you’re in the area then it’s well worth dropping in.
With an impressive narrative driving the game forward, tasks hinted at what might have befallen the Citadel. Strong puzzles, great GMs and strong narrative, The Citadel was incredibly enjoyable
When things β€˜click’ in an escape room, it always makes a room more appealing. As a group of 4, it was surprising that we all seemed to gel with the puzzle flow and the use of logic in the room. This was one of those rooms where you kept seeing new puzzles that were yet to come, which can be distracting as you get excited about the puzzles still to solve, whilst you are still figuring out the previous puzzle. 

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