Deadlocked Escape Rooms: The Testing Chamber

By | March 20, 2019

by Deadlocked Escape Rooms Reading (website)

122 Castle Hill, RG1 7RG

Reading

2-6 players

60 minutes

The Wexell Corporation has developed an artificial intelligence, designed to create bespoke escape rooms that adapt to the competency of the players in real time. This exciting technology of tomorrow is not yet ready for widespread use, but this is your opportunity to get a sneak peek and apply to Wexell to become a beta-tester. You will be tasked with testing the system to it’s limits and provide feedback about how to improve it for the future; that is, as long as nothing goes wrong in the process..
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Overall rating

Rated between 35 and 40 out of 5

based on ratings from 5 users
combined with 3 pro reviews

Player reviews

Brian experienced says:

loved the twist

Rated between 35 and 35 out of 5
Roory experienced says:

Some nice puzzle moments as well, but nothing overly exciting. This is made up for with excellent theme/storyline, and interesting twist. Some really humorous moments via audio, which was very enjoyable.

Rated between 35 and 35 out of 5
Tim Cooper experienced rated this:Rated between 40 and 40 out of 5
Barry Hammond experienced rated this:Rated between 35 and 35 out of 5
Richard Horton rated this:Rated between 50 and 50 out of 5

Reviews by escape room review sites

There are not many computer games I've played in the last eighteen years, but one of the few I have is Portal. If you're also familiar with that, then you'll recognise immediately the tongue-in-cheek dark humour of Testing Chamber. This game starts with the team being led into a white room to meet EROS, the artificial intelligence who will construct a bespoke escape room for them and definitely not decide to cheerfully murder them with neurotoxin.
This is a game driven by technology and ...
There are no less than four ways this game could end, depending entirely on the choices made by the players, which could cause many to have a love/hate relationship with this room, and some might find that the existential dilemma created for them by the room is perhaps the most difficult aspect.
We enter the second of Deadlocked's rooms, where we find ourselves inside an empty white room...

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